Version 2.55

See what's included in our release version 2.55

What's new?

Fast Track AI

  • Prompting with Fast Track AI should now work endlessly, as we have added automatic summarisation of conversations that are increasing in length without costing more Tokens

  • Permissions for what users can whitelist domains for scheduling emails should now work correctly

Rewards

UI Improvements

  • Added new visual animations and effects across the Rewards experience to make interactions feel smoother and more engaging.

Player Experience

  • When a player purchases an item or a Bonus in the Shop, they can now claim it immediately.

  • When a player purchases and claims a Wheel, it now opens automatically so the player can spin right away.

  • Players now return to the same tab and page in the Rewards overlay where they last left off, reducing friction when navigating back.

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If needed, you can revert these streamlined flows (with fewer clicks for the player) back to the previous behaviour from the Branding Studio.

What’s New

  • The Player Profile (Backoffice) now displays key Rewards information, including:

    • Rewards Status, Level System, XP, and Virtual Currencies.

  • Promotional Calendars now support an uploaded background image, allowing for more customised designs.

  • The Wheel Pointer can now be adjusted directly from the Branding Studio/Appearance editor.

  • The Credit Challenge Action now supports configuring Challenge expiration using SDT (Specific Date & Time) for more precise scheduling.

Integrations

We've added two new supported integrations to our library!

Ad Platforms - Use your Fast Track segmentation to create audiences in Meta Platforms, and target your players using programmatic ads. Read more on our Knowledge Basearrow-up-right and Integration Pagearrow-up-right.

Telegram Broadcasting - Reach out to your players through Telegram channels. Read more on our Knowledge Basearrow-up-right and Integration Pagearrow-up-right.

Other Improvements

User Management - We have enabled the change log within User Management, allowing you to monitor what roles and permissions are edited within a User Profile.

Segments - It's now possible to segment on NULL values.

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Example: If you want to target players who have never received an SMS you can now use the segment rule Last SMS date = NULL

Bug Fixes

  • Resolved an issue where Lifecycle entry conditions would appear to not update when a Lifecycle is in the Ready or Prod stage.

  • In certain cases, when creating a new segment it was not possible to save if the segment contained an operator that did not contain a value.

  • URLs are correctly shortened when previewing SMS actions within the player profile.

  • In some cases when creating a new Trigger you would need to refresh the Triggers page for the newly created Trigger to display.

  • You can now search for Projects using Activity ID's that are used within a given Project.

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